IgiLoad customize settings
- Details
- Category: IgiLoad script
- Published: Thursday, 13 February 2014 23:00
- Written by Igi
- Hits: 25013
Introduction
IgiLoad script contains several variables control his behavior. It is not possible to change the settings of these variables during the mission. The table below contains a list of these variables and their descriptions.
Description of settings
Variable name | Default value | Possible value | Description |
---|---|---|---|
IL_DevMod | false |
true - enabled false - disable |
If set to true will display additional information about the script operations in a global chat of game. Not recommend setting this value to true without the explicit need. |
IL_Check_Veh_Min | 30 | number | The minimal sleep time for thread monitoring the creation of a new vehicle. Sleep time is calculated as follows: sleep (IL_Check_Veh_Min + (random (IL_Check_Veh_Max - IL_Check_Veh_Min))); |
IL_Check_Veh_Max | 60 | number | The maximal sleep time for thread monitoring the creation of a new vehicle. Sleep time is calculated as follows: sleep (IL_Check_Veh_Min + (random (IL_Check_Veh_Max - IL_Check_Veh_Min))); |
IL_CDamage | 0 (zero) |
-1 - disable 0 - set the damage to 0 (no damage) 1 - setting the damage during unloading to the value taken before loading |
The variable controls the behavior of the function responsible for unloading cargo. If you want to load was always in good condition after unloading, set it to 0 (zero). In case you only want to restore the value of the damage to the value at the time of loading, set the value of 1. Setting the value to -1 prevents the script to modify the value of the cargo damage. Remember that if the load is completely damaged during transport it will not be removed from the game, however, its behavior will be unpredictable, for example, can levitate after unloading.Setting it to 0 or 1 can not always prevent it. |
IL_Para_Drop_ATL | 50 | number | Specifies the minimum height in meters above ground level, which allows you to dump cargo on a parachute. If the height is too low a parachute may not have time for a full opening. |
IL_Para_Smoke | true |
true - enabled false - disable |
Specifies whether to add smoke to parachuted cargo. |
IL_Para_Light | true |
true - enabled false - disable |
Specifies whether to add light to parachuted cargo. |
IL_Para_Smoke_Add | true |
true - enabled false - disable |
Specifies whether to add smoke to parachuted cargo after its landing. |
IL_Para_Light_Add | true |
true - enabled false - disable |
Specifies whether to add light to parachuted cargo after its landing. |
IL_Para_Smoke_Default | SmokeshellGreen | All types of smoke grenades | Specifies the color of the smoke for loads dropped with a parachute (for cargo which are not vehicles). It works only if the variables IL_Para_Smoke and/or IL_Para_Smoke_Add are set to true. |
IL_Para_Light_Default | Chemlight_green | All kinds of chemical lights | Specifies the color of the light for loads dropped with a parachute (for cargo which are not vehicles). It works only if the variables IL_Para_Light and/or IL_Light_Smoke_Add are set to true. |
IL_Para_Smoke_Veh | SmokeshellBlue | All types of smoke grenades | Specifies the color of the smoke for loads dropped with a parachute (for cargo which are vehicles). It works only if the variables IL_Para_Smoke and/or IL_Para_Smoke_Add are set to true. |
IL_Para_Light_Veh | Chemlight_blue | All kinds of chemical lights | Specifies the color of the light for loads dropped with a parachute (for cargo which are vehicles). It works only if the variables IL_Para_Light and/or IL_Light_Smoke_Add are set to true. |
IL_Can_CoPilot | true |
true - enabled false - disable |
Determines whether the script can be controlled by a copilot. Applicable only for flying vehicles. Setting the value to false will prevent the enabling of such a possibility during the game. |
IL_Can_Outside | true |
true - enabled false - disable |
Determines whether the script can be controlled by the player who is next to cargo. Applies to all vehicles. Setting the value to false will prevent the enabling of such a possibility during the game. |
IL_LU_Speed | 10 | number | Specifies the maximum vehicle speed in km/h at which the loading and unloading options are available. Does not apply to unloading with a parachute. |
IL_Action_LU_Priority | 30 | number |
Specifies the priority for actions related to the loading and unloading cargo. The value of 30 was set due to other script used during testing. Locating of loading action on the highest position sets it as the default action. Thanks to this it is not necessary to display the menu when loading. |
IL_Action_O_Priority | 0 | number | Specifies the priority for actions related to the opening and closing of the cargo hold. The additional task is to hide the actions of loading and unloading during the flight. |
IL__Action_S_Priority | 0 | number | Specifies the priority for actions related to the settings script for the vehicle. |